Phone Games in China with Jonathan Peppers
Carl and Richard chat with Jonathan Peppers about his experiences building phone games for different languages and cultures. The conversation starts out talking about Jon's game Draw a Stickman, originally made for the US market. The game was also very popular in China, but as a pirated game. Jon tells the story of how they evolved Draw a Stickman to be a free game with in-game purchases and culturally oriented for China to make it profitable and successful there. Can your game be successful across multiple countries and cultures?
Jon Peppers is a Xamarin MVP and author of the book, Xamarin Cross-platform Development. He is the lead developer on popular apps such as NBA Life, Hanx Writer and Draw a Stickman. He works at Hitcents on both line of business applications and games using Xamarin.
- Draw a Stickman Epic http://epic.drawastickman.com/
- MonoGame http://www.monogame.net/
- Cocos2D XNA http://www.cocos2dxna.com/
- Nuclex Framework https://nuclexframework.codeplex.com/